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Meta+Userland: Pass Gfx::Color by value

Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.

This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This commit is contained in:
MacDue 2022-12-06 19:43:46 +00:00 committed by Andreas Kling
parent f76c7f3788
commit bbc149ebb9
28 changed files with 65 additions and 54 deletions

View file

@ -46,8 +46,8 @@ protected:
virtual StringView tool_name() const override { return "Brush Tool"sv; }
virtual Color color_for(GUI::MouseEvent const& event);
virtual void draw_point(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& point);
virtual void draw_line(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& start, Gfx::IntPoint const& end);
virtual void draw_point(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& point);
virtual void draw_line(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& start, Gfx::IntPoint const& end);
virtual NonnullRefPtr<Gfx::Bitmap> build_cursor();
void refresh_editor_cursor();
float m_scale_last_created_cursor = 0;