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Meta+Userland: Pass Gfx::Color by value
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less work just to pass the color directly. This also updates IPCCompiler to prevent from generating Gfx::Color const &, which makes replacement easier.
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28 changed files with 65 additions and 54 deletions
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@ -21,8 +21,8 @@ public:
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virtual bool is_overriding_alt() override { return true; }
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protected:
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virtual void draw_point(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& point) override;
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virtual void draw_line(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& start, Gfx::IntPoint const& end) override;
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virtual void draw_point(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& point) override;
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virtual void draw_line(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& start, Gfx::IntPoint const& end) override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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