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Meta+Userland: Pass Gfx::Color by value
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less work just to pass the color directly. This also updates IPCCompiler to prevent from generating Gfx::Color const &, which makes replacement easier.
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28 changed files with 65 additions and 54 deletions
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@ -23,13 +23,13 @@ PenTool::PenTool()
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set_size(1);
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}
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void PenTool::draw_point(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& point)
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void PenTool::draw_point(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& point)
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{
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GUI::Painter painter(bitmap);
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painter.draw_line(point, point, color, size());
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}
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void PenTool::draw_line(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& start, Gfx::IntPoint const& end)
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void PenTool::draw_line(Gfx::Bitmap& bitmap, Gfx::Color color, Gfx::IntPoint const& start, Gfx::IntPoint const& end)
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{
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GUI::Painter painter(bitmap);
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painter.draw_line(start, end, color, size());
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