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Meta+Userland: Pass Gfx::Color by value

Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.

This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This commit is contained in:
MacDue 2022-12-06 19:43:46 +00:00 committed by Andreas Kling
parent f76c7f3788
commit bbc149ebb9
28 changed files with 65 additions and 54 deletions

View file

@ -32,7 +32,7 @@ void Card::paint(GUI::Painter& painter) const
painter.blit(position(), bitmap, bitmap->rect());
}
void Card::clear(GUI::Painter& painter, Color const& background_color) const
void Card::clear(GUI::Painter& painter, Color background_color) const
{
painter.fill_rect({ old_position(), { width, height } }, background_color);
}
@ -43,7 +43,7 @@ void Card::save_old_position()
m_old_position_valid = true;
}
void Card::clear_and_paint(GUI::Painter& painter, Color const& background_color)
void Card::clear_and_paint(GUI::Painter& painter, Color background_color)
{
if (is_old_position_valid())
clear(painter, background_color);