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Meta+Userland: Pass Gfx::Color by value

Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.

This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This commit is contained in:
MacDue 2022-12-06 19:43:46 +00:00 committed by Andreas Kling
parent f76c7f3788
commit bbc149ebb9
28 changed files with 65 additions and 54 deletions

View file

@ -236,9 +236,9 @@ public:
#endif
}
Color mixed_with(Color const& other, float weight) const;
Color mixed_with(Color other, float weight) const;
Color interpolate(Color const& other, float weight) const noexcept
Color interpolate(Color other, float weight) const noexcept
{
u8 r = red() + round_to<u8>(static_cast<float>(other.red() - red()) * weight);
u8 g = green() + round_to<u8>(static_cast<float>(other.green() - green()) * weight);
@ -247,7 +247,7 @@ public:
return Color(r, g, b, a);
}
constexpr Color multiply(Color const& other) const
constexpr Color multiply(Color other) const
{
return Color(
red() * other.red() / 255,
@ -256,7 +256,7 @@ public:
alpha() * other.alpha() / 255);
}
constexpr float distance_squared_to(Color const& other) const
constexpr float distance_squared_to(Color other) const
{
int delta_red = other.red() - red();
int delta_green = other.green() - green();
@ -271,7 +271,7 @@ public:
return (red() * 0.2126f + green() * 0.7152f + blue() * 0.0722f);
}
constexpr float contrast_ratio(Color const& other)
constexpr float contrast_ratio(Color other)
{
auto l1 = luminosity();
auto l2 = other.luminosity();
@ -340,14 +340,14 @@ public:
return Color(~red(), ~green(), ~blue(), alpha());
}
constexpr Color xored(Color const& other) const
constexpr Color xored(Color other) const
{
return Color(((other.m_value ^ m_value) & 0x00ffffff) | (m_value & 0xff000000));
}
constexpr ARGB32 value() const { return m_value; }
constexpr bool operator==(Color const& other) const
constexpr bool operator==(Color other) const
{
return m_value == other.m_value;
}
@ -566,7 +566,7 @@ namespace AK {
template<>
struct Formatter<Gfx::Color> : public Formatter<StringView> {
ErrorOr<void> format(FormatBuilder&, Gfx::Color const&);
ErrorOr<void> format(FormatBuilder&, Gfx::Color);
};
}