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Meta+Userland: Pass Gfx::Color by value
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less work just to pass the color directly. This also updates IPCCompiler to prevent from generating Gfx::Color const &, which makes replacement easier.
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28 changed files with 65 additions and 54 deletions
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@ -327,13 +327,13 @@ public:
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void set_font_size(float font_size) { m_inherited.font_size = font_size; }
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void set_font_weight(int font_weight) { m_inherited.font_weight = font_weight; }
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void set_font_variant(CSS::FontVariant font_variant) { m_inherited.font_variant = font_variant; }
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void set_color(Color const& color) { m_inherited.color = color; }
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void set_color(Color color) { m_inherited.color = color; }
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void set_clip(CSS::Clip const& clip) { m_noninherited.clip = clip; }
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void set_content(ContentData const& content) { m_noninherited.content = content; }
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void set_cursor(CSS::Cursor cursor) { m_inherited.cursor = cursor; }
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void set_image_rendering(CSS::ImageRendering value) { m_inherited.image_rendering = value; }
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void set_pointer_events(CSS::PointerEvents value) { m_inherited.pointer_events = value; }
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void set_background_color(Color const& color) { m_noninherited.background_color = color; }
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void set_background_color(Color color) { m_noninherited.background_color = color; }
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void set_background_layers(Vector<BackgroundLayerData>&& layers) { m_noninherited.background_layers = move(layers); }
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void set_float(CSS::Float value) { m_noninherited.float_ = value; }
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void set_clear(CSS::Clear value) { m_noninherited.clear = value; }
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