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LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works! With this patch, CObject and all of its derived classes are reference counted instead of tree-owned. The previous, Qt-like model was nice and familiar, but ultimately also outdated and difficult to reason about. CObject-derived types should now be stored in RefPtr/NonnullRefPtr and each class can be constructed using the forwarding construct() helper: auto widget = GWidget::construct(parent_widget); Note that construct() simply forwards all arguments to an existing constructor. It is inserted into each class by the C_OBJECT macro, see CObject.h to understand how that works. CObject::delete_later() disappears in this patch, as there is no longer a single logical owner of a CObject.
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45 changed files with 174 additions and 233 deletions
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@ -2,6 +2,8 @@
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#include <AK/Function.h>
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#include <AK/IntrusiveList.h>
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#include <AK/Noncopyable.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/StdLibExtras.h>
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#include <AK/String.h>
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#include <AK/Vector.h>
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@ -21,13 +23,18 @@ class CTimerEvent;
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public: \
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virtual const char* class_name() const override { return #klass; } \
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template<class... Args> \
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static inline ObjectPtr<klass> construct(Args&&... args) \
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static inline NonnullRefPtr<klass> construct(Args&&... args) \
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{ \
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return ObjectPtr<klass>(new klass(forward<Args>(args)...)); \
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return adopt(*new klass(forward<Args>(args)...)); \
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}
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class CObject : public Weakable<CObject> {
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class CObject
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: public RefCounted<CObject>
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, public Weakable<CObject> {
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// NOTE: No C_OBJECT macro for CObject itself.
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AK_MAKE_NONCOPYABLE(CObject)
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AK_MAKE_NONMOVABLE(CObject)
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public:
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IntrusiveListNode m_all_objects_list_node;
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@ -39,14 +46,14 @@ public:
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const String& name() const { return m_name; }
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void set_name(const StringView& name) { m_name = name; }
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Vector<CObject*>& children() { return m_children; }
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const Vector<CObject*>& children() const { return m_children; }
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NonnullRefPtrVector<CObject>& children() { return m_children; }
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const NonnullRefPtrVector<CObject>& children() const { return m_children; }
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template<typename Callback>
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void for_each_child(Callback callback)
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{
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for (auto* child : m_children) {
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if (callback(*child) == IterationDecision::Break)
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for (auto& child : m_children) {
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if (callback(child) == IterationDecision::Break)
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return;
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}
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}
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@ -66,8 +73,6 @@ public:
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void add_child(CObject&);
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void remove_child(CObject&);
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void delete_later();
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void dump_tree(int indent = 0);
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void deferred_invoke(Function<void(CObject&)>);
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@ -95,7 +100,7 @@ private:
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String m_name;
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int m_timer_id { 0 };
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bool m_widget { false };
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Vector<CObject*> m_children;
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NonnullRefPtrVector<CObject> m_children;
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};
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template<typename T>
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