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LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works! With this patch, CObject and all of its derived classes are reference counted instead of tree-owned. The previous, Qt-like model was nice and familiar, but ultimately also outdated and difficult to reason about. CObject-derived types should now be stored in RefPtr/NonnullRefPtr and each class can be constructed using the forwarding construct() helper: auto widget = GWidget::construct(parent_widget); Note that construct() simply forwards all arguments to an existing constructor. It is inserted into each class by the C_OBJECT macro, see CObject.h to understand how that works. CObject::delete_later() disappears in this patch, as there is no longer a single logical owner of a CObject.
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45 changed files with 174 additions and 233 deletions
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@ -17,9 +17,9 @@ class WSMenuBar;
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class WSClientConnection final : public IPC::Server::Connection<WSAPI_ServerMessage, WSAPI_ClientMessage> {
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C_OBJECT(WSClientConnection)
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public:
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explicit WSClientConnection(CLocalSocket&, int client_id);
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~WSClientConnection() override;
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void send_greeting() override;
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virtual void send_greeting() override;
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virtual void die() override;
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bool handle_message(const WSAPI_ClientMessage&, const ByteBuffer&& = {}) override;
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static WSClientConnection* from_client_id(int client_id);
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@ -40,11 +40,14 @@ public:
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WSMenu* find_menu_by_id(int menu_id)
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{
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// FIXME: Remove this const_cast when Optional knows how to vend a non-const fallback value somehow.
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return const_cast<WSMenu*>(m_menus.get(menu_id).value_or(nullptr));
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auto menu = m_menus.get(menu_id);
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if (!menu.has_value())
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return nullptr;
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return const_cast<WSMenu*>(menu.value().ptr());
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}
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private:
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explicit WSClientConnection(CLocalSocket&, int client_id);
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virtual void event(CEvent&) override;
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void on_request(const WSAPIClientRequest&);
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@ -88,9 +91,9 @@ private:
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void post_error(const String&);
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HashMap<int, NonnullOwnPtr<WSWindow>> m_windows;
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HashMap<int, NonnullRefPtr<WSWindow>> m_windows;
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HashMap<int, NonnullOwnPtr<WSMenuBar>> m_menubars;
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HashMap<int, NonnullOwnPtr<WSMenu>> m_menus;
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HashMap<int, NonnullRefPtr<WSMenu>> m_menus;
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WeakPtr<WSMenuBar> m_app_menubar;
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int m_next_menubar_id { 10000 };
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