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LibAudio: Create a playback class with a PulseAudio implementation

This adds an abstract `Audio::PlaybackStream` class to allow cross-
platform audio playback to be done in an opaque manner by applications
in both Serenity and Lagom.

Currently, the only supported audio API is PulseAudio, but a Serenity
implementation should be added shortly as well.
This commit is contained in:
Zaggy1024 2023-07-04 04:55:53 -05:00 committed by Andrew Kaster
parent fe672989a9
commit bc4d4f0f95
9 changed files with 1041 additions and 0 deletions

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@ -143,6 +143,8 @@ if (ENABLE_LAGOM_LADYBIRD AND (ENABLE_FUZZERS OR ENABLE_COMPILER_EXPLORER_BUILD)
)
endif()
CHECK_INCLUDE_FILE(pulse/pulseaudio.h HAVE_PULSEAUDIO)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang$")
add_compile_options(-Wno-overloaded-virtual)
# FIXME: Re-enable this check when the warning stops triggering, or document why we can't stop it from triggering.