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LibAudio: Create a playback class with a PulseAudio implementation
This adds an abstract `Audio::PlaybackStream` class to allow cross- platform audio playback to be done in an opaque manner by applications in both Serenity and Lagom. Currently, the only supported audio API is PulseAudio, but a Serenity implementation should be added shortly as well.
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@ -10,6 +10,7 @@ namespace Audio {
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class ConnectionToServer;
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class Loader;
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class PlaybackStream;
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struct Sample;
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template<typename SampleType>
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