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Everywhere: Replace ctype.h to avoid narrowing conversions

This replaces ctype.h with CharacterType.h everywhere I could find
issues with narrowing conversions. While using it will probably make
sense almost everywhere in the future, the most critical places should
have been addressed.
This commit is contained in:
Max Wipfli 2021-06-01 21:18:08 +02:00 committed by Andreas Kling
parent 1c9d87c455
commit bc8d16ad28
16 changed files with 153 additions and 266 deletions

View file

@ -4,6 +4,7 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/CharacterTypes.h>
#include <AK/ScopeGuard.h>
#include <AK/StringBuilder.h>
#include <LibGfx/Painter.h>
@ -13,7 +14,6 @@
#include <LibWeb/Layout/Label.h>
#include <LibWeb/Layout/TextNode.h>
#include <LibWeb/Page/BrowsingContext.h>
#include <ctype.h>
namespace Web::Layout {
@ -30,7 +30,7 @@ TextNode::~TextNode()
static bool is_all_whitespace(const StringView& string)
{
for (size_t i = 0; i < string.length(); ++i) {
if (!isspace(string[i]))
if (!is_ascii_space(string[i]))
return false;
}
return true;
@ -116,7 +116,7 @@ void TextNode::compute_text_for_rendering(bool collapse, bool previous_is_empty_
auto it = utf8_view.begin();
auto skip_over_whitespace = [&] {
auto prev = it;
while (it != utf8_view.end() && isspace(*it)) {
while (it != utf8_view.end() && is_ascii_space(*it)) {
prev = it;
++it;
}
@ -125,7 +125,7 @@ void TextNode::compute_text_for_rendering(bool collapse, bool previous_is_empty_
if (previous_is_empty_or_ends_in_whitespace)
skip_over_whitespace();
for (; it != utf8_view.end(); ++it) {
if (!isspace(*it)) {
if (!is_ascii_space(*it)) {
builder.append(utf8_view.as_string().characters_without_null_termination() + utf8_view.byte_offset_of(it), it.code_point_length_in_bytes());
} else {
builder.append(' ');
@ -160,7 +160,7 @@ void TextNode::split_into_lines_by_rules(InlineFormattingContext& context, Layou
float chunk_width;
if (do_wrap_lines) {
if (do_collapse && isspace(*chunk.view.begin()) && line_boxes.last().is_empty_or_ends_in_whitespace()) {
if (do_collapse && is_ascii_space(*chunk.view.begin()) && line_boxes.last().is_empty_or_ends_in_whitespace()) {
// This is a non-empty chunk that starts with collapsible whitespace.
// We are at either at the start of a new line, or after something that ended in whitespace,
// so we don't need to contribute our own whitespace to the line. Skip over it instead!
@ -264,7 +264,7 @@ TextNode::ChunkIterator::ChunkIterator(StringView const& text, LayoutMode layout
, m_start_of_chunk(m_utf8_view.begin())
, m_iterator(m_utf8_view.begin())
{
m_last_was_space = !text.is_empty() && isspace(*m_utf8_view.begin());
m_last_was_space = !text.is_empty() && is_ascii_space(*m_utf8_view.begin());
}
Optional<TextNode::Chunk> TextNode::ChunkIterator::next()
@ -286,7 +286,7 @@ Optional<TextNode::Chunk> TextNode::ChunkIterator::next()
return result.release_value();
}
if (m_wrap_lines) {
bool is_space = isspace(*m_iterator);
bool is_space = is_ascii_space(*m_iterator);
if (is_space != m_last_was_space) {
m_last_was_space = is_space;
if (auto result = try_commit_chunk(m_iterator, false); result.has_value())