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WidgetGallery: Crop animated cursors
Selecting the wait cursor displayed the full sprite image. This has been borrowed from the MouseSettings.
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1 changed files with 10 additions and 1 deletions
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@ -12,6 +12,7 @@
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#include <LibCore/DirIterator.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/WindowServerConnection.h>
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#include <LibGfx/CursorParams.h>
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class MouseCursorModel final : public GUI::Model {
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public:
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@ -69,8 +70,15 @@ public:
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continue;
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Cursor cursor;
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cursor.path = move(path);
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cursor.bitmap = Gfx::Bitmap::try_load_from_file(cursor.path);
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cursor.name = LexicalPath::basename(cursor.path);
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// FIXME: Animated cursor bitmaps
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auto cursor_bitmap = Gfx::Bitmap::try_load_from_file(cursor.path);
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auto cursor_bitmap_rect = cursor_bitmap->rect();
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cursor.params = Gfx::CursorParams::parse_from_filename(cursor.name, cursor_bitmap_rect.center()).constrained(*cursor_bitmap);
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cursor.bitmap = cursor_bitmap->cropped(Gfx::IntRect(Gfx::FloatRect(cursor_bitmap_rect).scaled(1.0 / cursor.params.frames(), 1.0)));
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m_cursors.append(move(cursor));
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}
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@ -84,6 +92,7 @@ private:
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RefPtr<Gfx::Bitmap> bitmap;
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String path;
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String name;
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Gfx::CursorParams params;
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};
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Vector<Cursor> m_cursors;
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