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LibGUI: Remove Window::try_add_menu()

And fall back to the infallible add_menu().
This commit is contained in:
Andreas Kling 2023-08-14 10:44:42 +02:00
parent 5300896095
commit bd61e75e0b
51 changed files with 294 additions and 302 deletions

View file

@ -1318,17 +1318,16 @@ Gfx::Bitmap* Window::back_bitmap()
return m_back_store ? &m_back_store->bitmap() : nullptr;
}
ErrorOr<void> Window::try_add_menu(NonnullRefPtr<Menu> menu)
void Window::add_menu(NonnullRefPtr<Menu> menu)
{
m_menubar->add_menu({}, move(menu));
if (m_window_id) {
menu->realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu->menu_id());
}
return {};
}
ErrorOr<NonnullRefPtr<Menu>> Window::try_add_menu(String name)
NonnullRefPtr<Menu> Window::add_menu(String name)
{
auto menu = m_menubar->add_menu({}, move(name));
if (m_window_id) {
@ -1338,12 +1337,6 @@ ErrorOr<NonnullRefPtr<Menu>> Window::try_add_menu(String name)
return menu;
}
Menu& Window::add_menu(String name)
{
auto menu = MUST(try_add_menu(move(name)));
return *menu;
}
void Window::flash_menubar_menu_for(MenuItem const& menu_item)
{
if (!Desktop::the().system_effects().flash_menus())