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WebServer: Stream the downloaded files
...instead of reading them into memory first. This makes it possible to download large files from WebServer.
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2 changed files with 19 additions and 6 deletions
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@ -42,7 +42,7 @@ private:
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Client(NonnullRefPtr<Core::TCPSocket>, const String&, Core::Object* parent);
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void handle_request(ReadonlyBytes);
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void send_response(StringView, const HTTP::HttpRequest&, const String& content_type);
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void send_response(InputStream&, const HTTP::HttpRequest&, const String& content_type);
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void send_redirect(StringView redirect, const HTTP::HttpRequest& request);
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void send_error_response(unsigned code, const StringView& message, const HTTP::HttpRequest&);
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void die();
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