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LibJS: Support array holes, encoded as empty JS::Value
This patch adds a new kind of JS::Value, the empty value. It's what you get when you do JSValue() (or most commonly, {} in C++.) An empty Value signifies the absence of a value, and should never be visible to JavaScript itself. As of right now, it's used for array holes and as a return value when an exception has been thrown and we just want to unwind. This patch is a bit of a mess as I had to fix a whole bunch of code that was relying on JSValue() being undefined, etc.
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9 changed files with 102 additions and 35 deletions
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@ -77,6 +77,7 @@ Optional<Value> Object::get_own_property(const Object& this_object, const FlyStr
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return {};
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auto value_here = m_storage[metadata.value().offset];
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ASSERT(!value_here.is_empty());
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if (value_here.is_object() && value_here.as_object().is_native_property()) {
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auto& native_property = static_cast<const NativeProperty&>(value_here.as_object());
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auto& interpreter = const_cast<Object*>(this)->interpreter();
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@ -126,8 +127,12 @@ Optional<Value> Object::get_by_index(i32 property_index) const
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const Object* object = this;
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while (object) {
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if (static_cast<size_t>(property_index) < object->m_elements.size())
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return object->m_elements[property_index];
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if (static_cast<size_t>(property_index) < object->m_elements.size()) {
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auto value = object->m_elements[property_index];
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if (value.is_empty())
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return {};
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return value;
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}
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object = object->prototype();
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}
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return {};
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@ -159,6 +164,7 @@ Optional<Value> Object::get(PropertyName property_name) const
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void Object::put_by_index(i32 property_index, Value value)
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{
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ASSERT(!value.is_empty());
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if (property_index < 0)
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return put(String::number(property_index), value);
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// FIXME: Implement some kind of sparse storage for arrays with huge indices.
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@ -169,6 +175,7 @@ void Object::put_by_index(i32 property_index, Value value)
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void Object::put(const FlyString& property_name, Value value)
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{
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ASSERT(!value.is_empty());
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bool ok;
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i32 property_index = property_name.to_int(ok);
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if (ok && property_index >= 0)
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@ -231,8 +238,11 @@ bool Object::has_own_property(const FlyString& property_name) const
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{
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bool ok;
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i32 property_index = property_name.to_int(ok);
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if (ok && property_index >= 0)
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return static_cast<size_t>(property_index) < m_elements.size();
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if (ok && property_index >= 0) {
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if (static_cast<size_t>(property_index) >= m_elements.size())
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return false;
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return !m_elements[property_index].is_empty();
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}
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return shape().lookup(property_name).has_value();
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}
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