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LibCore: Add CSocket::bind() (virtual) and CSocket::listen().
These will be useful for implementing server sockets.
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7 changed files with 42 additions and 4 deletions
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@ -6,4 +6,6 @@ class CLocalSocket final : public CSocket {
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public:
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explicit CLocalSocket(CObject* parent = nullptr);
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virtual ~CLocalSocket() override;
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virtual bool bind(const CSocketAddress&) override;
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};
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