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LibCore: Add CSocket::bind() (virtual) and CSocket::listen().
These will be useful for implementing server sockets.
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commit
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7 changed files with 42 additions and 4 deletions
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@ -1,6 +1,8 @@
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#pragma once
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#include <AK/IPv4Address.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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class CSocketAddress {
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public:
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@ -41,6 +43,16 @@ public:
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}
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}
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sockaddr_un to_sockaddr_un() const
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{
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ASSERT(type() == Type::Local);
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sockaddr_un address;
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address.sun_family = AF_LOCAL;
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RELEASE_ASSERT(m_local_address.length() < (int)sizeof(address.sun_path));
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strcpy(address.sun_path, m_local_address.characters());
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return address;
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}
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private:
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Type m_type { Type::Invalid };
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IPv4Address m_ipv4_address;
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