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LibGUI: Paint TextEditor background same as widget's if it's not enabled
Now TextEditor draws it's background as a colour that does not make the user think it can be writed into. This also affects TextBox.
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@ -359,7 +359,7 @@ Gfx::Rect TextEditor::visible_text_rect_in_inner_coordinates() const
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void TextEditor::paint_event(PaintEvent& event)
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void TextEditor::paint_event(PaintEvent& event)
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{
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{
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Color widget_background_color = palette().color(background_role());
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Color widget_background_color = palette().color(is_enabled() ? background_role() : Gfx::ColorRole::Window);
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// NOTE: This ensures that spans are updated before we look at them.
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// NOTE: This ensures that spans are updated before we look at them.
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flush_pending_change_notification_if_needed();
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flush_pending_change_notification_if_needed();
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