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Make GraphicsBitmaps be Region-backed when running in the kernel.
This is a lot better than having them in kmalloc memory. I'm gonna need a way to keep track of which process owns which bitmap eventually, maybe through some sort of resource keying system. We'll see.
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7 changed files with 30 additions and 3 deletions
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@ -43,6 +43,7 @@ struct DisplayInfo {
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class Process : public InlineLinkedListNode<Process> {
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friend class InlineLinkedListNode<Process>;
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friend class WindowManager; // FIXME: Make a better API for allocate_region().
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friend class GraphicsBitmap; // FIXME: Make a better API for allocate_region().
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public:
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static Process* create_kernel_process(String&& name, void (*entry)());
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static Process* create_user_process(const String& path, uid_t, gid_t, pid_t ppid, int& error, Vector<String>&& arguments = Vector<String>(), Vector<String>&& environment = Vector<String>(), TTY* = nullptr);
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