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LibGUI: Add opacity to ImageWidget
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2 changed files with 17 additions and 2 deletions
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@ -128,12 +128,22 @@ void ImageWidget::paint_event(PaintEvent& event)
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}
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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if (m_should_stretch) {
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painter.draw_scaled_bitmap(frame_inner_rect(), *m_bitmap, m_bitmap->rect());
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painter.draw_scaled_bitmap(frame_inner_rect(), *m_bitmap, m_bitmap->rect(), (float)opacity_percent() / 100.0f);
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} else {
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auto location = frame_inner_rect().center().translated(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
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painter.blit(location, *m_bitmap, m_bitmap->rect());
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painter.blit(location, *m_bitmap, m_bitmap->rect(), (float)opacity_percent() / 100.0f);
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}
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}
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void ImageWidget::set_opacity_percent(int percent)
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{
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if (m_opacity_percent == percent)
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return;
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m_opacity_percent = percent;
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update();
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}
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}
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