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LibGfx: Make Font::pixel_size() return a float
Here's yet another place where we were chopping of decimals.
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4 changed files with 6 additions and 6 deletions
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@ -1391,8 +1391,8 @@ void Painter::draw_emoji(IntPoint point, Gfx::Bitmap const& emoji, Font const& f
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IntRect dst_rect {
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point.x(),
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point.y(),
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font.pixel_size() * emoji.width() / emoji.height(),
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font.pixel_size()
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static_cast<int>(ceilf(font.pixel_size() * emoji.width() / emoji.height())),
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static_cast<int>(ceilf(font.pixel_size())),
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};
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draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
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}
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@ -2443,7 +2443,7 @@ void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx::
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Optional<size_t> underline_offset;
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auto name_to_draw = parse_ampersand_string(text, &underline_offset);
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Gfx::IntRect text_rect { 0, 0, font.width(name_to_draw), font.pixel_size() };
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Gfx::IntRect text_rect { 0, 0, font.width(name_to_draw), static_cast<int>(ceilf(font.pixel_size())) };
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text_rect.align_within(rect, text_alignment);
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draw_text(text_rect, name_to_draw, font, text_alignment, color);
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