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LibCards+Games: Rename "draw" methods to "paint" for clarity
"Draw" is already a card-game term so using it for graphics was confusing me a lot!
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parent
6ef0504a42
commit
bfa9ae809f
8 changed files with 17 additions and 17 deletions
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@ -42,7 +42,7 @@ void CardStack::clear()
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m_stack_positions.clear();
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}
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void CardStack::draw(GUI::Painter& painter, Gfx::Color const& background_color)
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void CardStack::paint(GUI::Painter& painter, Gfx::Color const& background_color)
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{
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auto draw_background_if_empty = [&]() {
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size_t number_of_moving_cards = 0;
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@ -89,13 +89,13 @@ void CardStack::draw(GUI::Painter& painter, Gfx::Color const& background_color)
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if (m_rules.shift_x == 0 && m_rules.shift_y == 0) {
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auto& card = peek();
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card.draw(painter);
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card.paint(painter);
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return;
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}
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for (auto& card : m_stack) {
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if (!card.is_moving())
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card.clear_and_draw(painter, Gfx::Color::Transparent);
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card.clear_and_paint(painter, Gfx::Color::Transparent);
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}
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}
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