mirror of
https://github.com/RGBCube/serenity
synced 2025-07-31 17:37:46 +00:00
Ports/gltron: Exit the game when SDL_QUIT is received
This commit is contained in:
parent
7465362fe7
commit
bff5137cb4
2 changed files with 39 additions and 0 deletions
|
@ -17,3 +17,14 @@ Build: Fix `char*` vs. `const char*` arguments
|
|||
These arguments are of the wrong constness, which will trip our
|
||||
compiler.
|
||||
|
||||
## `0004-System-Make-sure-to-exit-the-loop-on-receiving-SDL_Q.patch`
|
||||
|
||||
System: Make sure to exit the loop on receiving SDL_QUIT
|
||||
|
||||
This is fixed in more modern adaptations, as can be seen here:
|
||||
|
||||
https://github.com/laanwj/gltron/blob/336dbbb75afe0aed1d9faaa5bbaa867b2b13d10b/nebu/base/system.c#L135
|
||||
|
||||
Since we work with the original source material, we better patch this
|
||||
ourselves.
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue