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Kernel: Implement MBR partition loader (#168)

This implements a basic MBR partition loader, which removes the reliance
on a hard-coded filesystem offset in the stage2 init.
This commit is contained in:
Conrad Pankoff 2019-06-02 22:57:44 +10:00 committed by Andreas Kling
parent 466a817950
commit c02b8b715d
4 changed files with 133 additions and 9 deletions

View file

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#pragma once
#include <AK/RetainPtr.h>
#include <AK/Vector.h>
#include <Kernel/Devices/DiskDevice.h>
#include <Kernel/Devices/DiskPartition.h>
#define MBR_SIGNATURE 0xaa55
struct MBRPartitionEntry {
byte status;
byte chs1[3];
byte type;
byte chs2[3];
dword offset;
dword length;
} __attribute__((packed));
struct MBRPartitionHeader {
byte code1[218];
word ts_zero;
byte ts_drive, ts_seconds, ts_minutes, ts_hours;
byte code2[216];
dword disk_signature;
word disk_signature_zero;
MBRPartitionEntry entry[4];
word mbr_signature;
} __attribute__((packed));
class MBRPartitionTable {
AK_MAKE_ETERNAL
public:
MBRPartitionTable(Retained<DiskDevice>&& device);
~MBRPartitionTable();
bool initialize();
RetainPtr<DiskPartition> partition(unsigned index);
private:
Retained<DiskDevice> m_device;
ByteBuffer read_header() const;
const MBRPartitionHeader& header() const;
byte m_cached_header[512];
};