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AK: Add Eternal<T> and use it in various places.

This is useful for static locals that never need to be destroyed:

Thing& Thing::the()
{
    static Eternal<Thing> the;
    return the;
}

The object will be allocated in data segment memory and will never have
its destructor invoked.
This commit is contained in:
Andreas Kling 2019-04-03 16:50:08 +02:00
parent 528054d192
commit c02c9880b6
23 changed files with 78 additions and 81 deletions

30
AK/Eternal.h Normal file
View file

@ -0,0 +1,30 @@
#pragma once
#include <AK/StdLibExtras.h>
namespace AK {
template<typename T>
class Eternal {
public:
template<typename... Args>
Eternal(Args&&... args)
{
new (m_slot) T(forward<Args>(args)...);
}
T& get() { return *reinterpret_cast<T*>(&m_slot); }
const T& get() const { return *reinterpret_cast<T*>(&m_slot); }
T* operator->() { return &get(); }
const T* operator->() const { return &get(); }
operator T&() { return get(); }
operator const T&() const { return get(); }
private:
[[gnu::aligned(alignof(T))]] char m_slot[sizeof(T)];
};
}
using AK::Eternal;

View file

@ -8,6 +8,7 @@
#define AK_MAKE_ETERNAL \
public: \
void* operator new(size_t size) { return kmalloc_eternal(size); } \
void* operator new(size_t, void* ptr) { return ptr; } \
private:
#else
#define AK_MAKE_ETERNAL