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AK: Add Eternal<T> and use it in various places.
This is useful for static locals that never need to be destroyed: Thing& Thing::the() { static Eternal<Thing> the; return the; } The object will be allocated in data segment memory and will never have its destructor invoked.
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23 changed files with 78 additions and 81 deletions
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@ -8,6 +8,7 @@
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#define AK_MAKE_ETERNAL \
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public: \
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void* operator new(size_t size) { return kmalloc_eternal(size); } \
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void* operator new(size_t, void* ptr) { return ptr; } \
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private:
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#else
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#define AK_MAKE_ETERNAL
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