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	AK: Add Eternal<T> and use it in various places.
This is useful for static locals that never need to be destroyed:
Thing& Thing::the()
{
    static Eternal<Thing> the;
    return the;
}
The object will be allocated in data segment memory and will never have
its destructor invoked.
			
			
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					 23 changed files with 78 additions and 81 deletions
				
			
		|  | @ -3,19 +3,7 @@ | |||
| #include <WindowServer/WSAPITypes.h> | ||||
| #include <LibC/SharedBuffer.h> | ||||
| 
 | ||||
| GClipboard& GClipboard::the() | ||||
| { | ||||
|     static GClipboard* s_the; | ||||
|     if (!s_the) | ||||
|         s_the = new GClipboard; | ||||
|     return *s_the; | ||||
| } | ||||
| 
 | ||||
| GClipboard::GClipboard() | ||||
| { | ||||
| } | ||||
| 
 | ||||
| String GClipboard::data() const | ||||
| String GClipboard::data() | ||||
| { | ||||
|     WSAPI_ClientMessage request; | ||||
|     request.type = WSAPI_ClientMessage::Type::GetClipboardContents; | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling