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AK: Add Eternal<T> and use it in various places.

This is useful for static locals that never need to be destroyed:

Thing& Thing::the()
{
    static Eternal<Thing> the;
    return the;
}

The object will be allocated in data segment memory and will never have
its destructor invoked.
This commit is contained in:
Andreas Kling 2019-04-03 16:50:08 +02:00
parent 528054d192
commit c02c9880b6
23 changed files with 78 additions and 81 deletions

View file

@ -9,13 +9,13 @@ class Font;
class GFontDatabase {
public:
static GFontDatabase& the();
GFontDatabase();
RetainPtr<Font> get_by_name(const String&);
void for_each_font(Function<void(const String&)>);
void for_each_fixed_width_font(Function<void(const String&)>);
private:
GFontDatabase();
~GFontDatabase();
struct Metadata {