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WindowServer+LibGUI: Notify hovered window when drag&drop is cancelled
The hovered window may want to react to a drag being cancelled, even if the drag originated in some other window.
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parent
9acb72e804
commit
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2 changed files with 9 additions and 2 deletions
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@ -98,8 +98,8 @@ void DragOperation::notify_accepted(Badge<WindowServerConnection>)
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void DragOperation::notify_cancelled(Badge<WindowServerConnection>)
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{
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ASSERT(s_current_drag_operation);
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s_current_drag_operation->done(Outcome::Cancelled);
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if (s_current_drag_operation)
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s_current_drag_operation->done(Outcome::Cancelled);
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}
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void DragOperation::set_text(const String& text)
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@ -1084,8 +1084,15 @@ void WindowManager::event(Core::Event& event)
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auto& key_event = static_cast<const KeyEvent&>(event);
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m_keyboard_modifiers = key_event.modifiers();
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// Escape key cancels an ongoing drag.
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if (key_event.type() == Event::KeyDown && key_event.key() == Key_Escape && m_dnd_client) {
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// Notify the drag-n-drop client that the drag was cancelled.
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m_dnd_client->post_message(Messages::WindowClient::DragCancelled());
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// Also notify the currently hovered window (if any) that the ongoing drag was cancelled.
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if (m_hovered_window && m_hovered_window->client() && m_hovered_window->client() != m_dnd_client)
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m_hovered_window->client()->post_message(Messages::WindowClient::DragCancelled());
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end_dnd_drag();
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return;
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}
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