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LibIPC: Remove unnecessary IPC::ServerConnection::handshake()
This is no longer used by any of our IPC pairs.
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commit
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25 changed files with 1 additions and 71 deletions
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@ -12,11 +12,6 @@ namespace Protocol {
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RequestClient::RequestClient()
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: IPC::ServerConnection<RequestClientEndpoint, RequestServerEndpoint>(*this, "/tmp/portal/request")
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{
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handshake();
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}
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void RequestClient::handshake()
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{
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}
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@ -21,8 +21,6 @@ class RequestClient
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C_OBJECT(RequestClient);
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public:
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virtual void handshake() override;
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template<typename RequestHashMapTraits = Traits<String>>
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RefPtr<Request> start_request(const String& method, const String& url, const HashMap<String, String, RequestHashMapTraits>& request_headers = {}, ReadonlyBytes request_body = {});
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@ -11,11 +11,6 @@ namespace Protocol {
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WebSocketClient::WebSocketClient()
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: IPC::ServerConnection<WebSocketClientEndpoint, WebSocketServerEndpoint>(*this, "/tmp/portal/websocket")
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{
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handshake();
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}
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void WebSocketClient::handshake()
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{
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}
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@ -21,8 +21,6 @@ class WebSocketClient
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C_OBJECT(WebSocketClient);
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public:
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virtual void handshake() override;
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RefPtr<WebSocket> connect(const URL&, const String& origin = {}, const Vector<String>& protocols = {}, const Vector<String>& extensions = {}, const HashMap<String, String>& request_headers = {});
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u32 ready_state(Badge<WebSocket>, WebSocket&);
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