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	LibGUI: Flash menubar when using command palette
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					 3 changed files with 6 additions and 7 deletions
				
			
		|  | @ -135,12 +135,10 @@ void Action::activate(Core::Object* activator) | |||
|     m_activator = nullptr; | ||||
| } | ||||
| 
 | ||||
| void Action::flash_menubar_menu() | ||||
| void Action::flash_menubar_menu(GUI::Window& window) | ||||
| { | ||||
|     if (auto* app = Application::the()) | ||||
|         if (auto* window = app->active_window()) | ||||
|             for (auto& menu_item : m_menu_items) | ||||
|                 window->flash_menubar_menu_for(*menu_item); | ||||
|     for (auto& menu_item : m_menu_items) | ||||
|         window.flash_menubar_menu_for(*menu_item); | ||||
| } | ||||
| 
 | ||||
| void Action::register_button(Badge<Button>, Button& button) | ||||
|  |  | |||
|  | @ -92,7 +92,7 @@ public: | |||
|     Function<void(Action&)> on_activation; | ||||
| 
 | ||||
|     void activate(Core::Object* activator = nullptr); | ||||
|     void flash_menubar_menu(); | ||||
|     void flash_menubar_menu(GUI::Window& window); | ||||
| 
 | ||||
|     bool is_enabled() const { return m_enabled; } | ||||
|     void set_enabled(bool); | ||||
|  |  | |||
|  | @ -173,7 +173,7 @@ void WindowServerConnection::key_down(i32 window_id, u32 code_point, u32 key, u3 | |||
| 
 | ||||
|     if (auto* action = action_for_key_event(*window, *key_event)) { | ||||
|         if (action->is_enabled()) { | ||||
|             action->flash_menubar_menu(); | ||||
|             action->flash_menubar_menu(*window); | ||||
|             action->activate(); | ||||
|             return; | ||||
|         } | ||||
|  | @ -202,6 +202,7 @@ void WindowServerConnection::key_down(i32 window_id, u32 code_point, u32 key, u3 | |||
|             return; | ||||
|         auto* action = command_palette->selected_action(); | ||||
|         VERIFY(action); | ||||
|         action->flash_menubar_menu(*window); | ||||
|         action->activate(); | ||||
|         return; | ||||
|     } | ||||
|  |  | |||
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