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https://github.com/RGBCube/serenity
synced 2025-05-31 12:28:12 +00:00
Terminal: basic ANSI color support.
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parent
78696236d3
commit
c24f543a57
2 changed files with 64 additions and 77 deletions
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@ -45,30 +45,25 @@ Terminal::Terminal()
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// Rightmost column is always last tab on line.
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m_horizontal_tabs[columns() - 1] = 1;
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m_buffer = (byte*)malloc(rows() * columns() * 2);
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word* line_mem = reinterpret_cast<word*>(m_buffer);
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for (word i = 0; i < rows() * columns(); ++i)
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line_mem[i] = 0x0720;
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}
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void Terminal::inject_string_at(word row, word column, const String& string)
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{
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for (size_t i = 0; i < string.length(); ++i) {
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put_character_at(row, column + i, string[i]);
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}
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m_buffer = (byte*)malloc(rows() * columns());
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m_attributes = (Attribute*)malloc(rows() * columns() * sizeof(Attribute));
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memset(m_buffer, ' ', m_rows * m_columns);
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for (size_t i = 0; i < rows() * columns(); ++i)
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m_attributes[i].reset();
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}
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Terminal::~Terminal()
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{
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kfree(m_horizontal_tabs);
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m_horizontal_tabs = nullptr;
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free(m_buffer);
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free(m_attributes);
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free(m_horizontal_tabs);
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}
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void Terminal::clear()
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{
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word* linemem = (word*)m_buffer;
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for (word i = 0; i < rows() * columns(); ++i)
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linemem[i] = 0x0720;
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memset(m_buffer, ' ', m_rows * m_columns);
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for (size_t i = 0; i < rows() * columns(); ++i)
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m_attributes[i].reset();
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set_cursor(0, 0);
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}
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@ -102,26 +97,7 @@ unsigned parseUInt(const String& str, bool& ok)
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return value;
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}
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enum class VGAColor : byte {
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Black = 0,
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Blue,
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Green,
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Cyan,
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Red,
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Magenta,
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Brown,
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LightGray,
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DarkGray,
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BrightBlue,
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BrightGreen,
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BrightCyan,
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BrightRed,
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BrightMagenta,
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Yellow,
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White,
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};
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enum class ANSIColor : byte {
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enum ANSIColor : byte {
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Black = 0,
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Red,
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Green,
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@ -140,33 +116,28 @@ enum class ANSIColor : byte {
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White,
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};
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static inline VGAColor ansi_color_to_vga(ANSIColor color)
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static inline Color ansi_color(unsigned color)
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{
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switch (color) {
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case ANSIColor::Black: return VGAColor::Black;
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case ANSIColor::Red: return VGAColor::Red;
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case ANSIColor::Brown: return VGAColor::Brown;
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case ANSIColor::Blue: return VGAColor::Blue;
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case ANSIColor::Magenta: return VGAColor::Magenta;
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case ANSIColor::Green: return VGAColor::Green;
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case ANSIColor::Cyan: return VGAColor::Cyan;
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case ANSIColor::LightGray: return VGAColor::LightGray;
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case ANSIColor::DarkGray: return VGAColor::DarkGray;
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case ANSIColor::BrightRed: return VGAColor::BrightRed;
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case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
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case ANSIColor::Yellow: return VGAColor::Yellow;
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case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
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case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
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case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
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case ANSIColor::White: return VGAColor::White;
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case ANSIColor::Black: return Color(0, 0, 0);
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case ANSIColor::Red: return Color(225, 56, 43);
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case ANSIColor::Green: return Color(57, 181, 74);
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case ANSIColor::Brown: return Color(255, 199, 6);
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case ANSIColor::Blue: return Color(0, 111, 184);
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case ANSIColor::Magenta: return Color(118, 38, 113);
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case ANSIColor::Cyan: return Color(44, 181, 233);
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case ANSIColor::LightGray: return Color(204, 204, 204);
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case ANSIColor::DarkGray: return Color(128, 128, 128);
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case ANSIColor::BrightRed: return Color(255, 0, 0);
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case ANSIColor::BrightGreen: return Color(0, 255, 0);
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case ANSIColor::Yellow: return Color(255, 255, 0);
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case ANSIColor::BrightBlue: return Color(0, 0, 255);
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case ANSIColor::BrightMagenta: return Color(255, 0, 255);
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case ANSIColor::BrightCyan: return Color(0, 255, 255);
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case ANSIColor::White: return Color(255, 255, 255);
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}
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ASSERT_NOT_REACHED();
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return VGAColor::LightGray;
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}
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static inline byte ansi_color_to_vga(byte color)
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{
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return (byte)ansi_color_to_vga((ANSIColor)color);
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return Color::White;
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}
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void Terminal::escape$m(const Vector<unsigned>& params)
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@ -175,11 +146,11 @@ void Terminal::escape$m(const Vector<unsigned>& params)
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switch (param) {
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case 0:
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// Reset
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m_current_attribute = 0x07;
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m_current_attribute.reset();
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break;
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case 1:
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// Bold
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m_current_attribute |= 8;
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m_current_attribute.bold = true;
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break;
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case 30:
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case 31:
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@ -190,8 +161,8 @@ void Terminal::escape$m(const Vector<unsigned>& params)
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case 36:
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case 37:
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// Foreground color
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m_current_attribute &= ~0x7;
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m_current_attribute |= ansi_color_to_vga(param - 30);
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dbgprintf("foreground = %d\n", param - 30);
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m_current_attribute.foreground_color = param - 30;
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break;
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case 40:
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case 41:
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@ -202,8 +173,7 @@ void Terminal::escape$m(const Vector<unsigned>& params)
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case 46:
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case 47:
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// Background color
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m_current_attribute &= ~0x70;
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m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
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m_current_attribute.background_color = param - 30;
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break;
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}
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}
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@ -308,10 +278,11 @@ void Terminal::execute_escape_sequence(byte final)
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void Terminal::scroll_up()
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{
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if (m_cursor_row == (rows() - 1)) {
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memcpy(m_buffer, m_buffer + 160, 160 * 24);
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word* linemem = (word*)&m_buffer[24 * 160];
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for (word i = 0; i < columns(); ++i)
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linemem[i] = 0x0720;
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memcpy(m_buffer, m_buffer + m_columns, m_columns * (m_rows - 1));
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memset(&m_buffer[(m_rows - 1) * m_columns], ' ', m_columns);
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memcpy(m_attributes, m_attributes + m_columns, m_columns * (m_rows - 1) * sizeof(Attribute));
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for (size_t i = 0; i < m_columns; ++i)
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m_attributes[((m_rows - 1) * m_columns) + i].reset();
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} else {
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++m_cursor_row;
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}
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@ -330,9 +301,9 @@ void Terminal::put_character_at(unsigned row, unsigned column, byte ch)
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{
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ASSERT(row < rows());
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ASSERT(column < columns());
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word cur = (row * 160) + (column * 2);
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word cur = (row * m_columns) + (column);
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m_buffer[cur] = ch;
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m_buffer[cur + 1] = m_current_attribute;
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m_attributes[cur] = m_current_attribute;
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}
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void Terminal::on_char(byte ch)
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@ -420,16 +391,19 @@ void Terminal::paint()
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Rect rect { 0, 0, m_pixel_width, m_pixel_height };
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Font& font = Font::defaultFont();
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Painter painter(*m_backing);
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painter.fill_rect(rect, Color::Black);
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for (word row = 0; row < m_rows; ++row) {
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int y = row * font.glyphHeight();
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for (word column = 0; column < m_columns; ++column) {
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char ch = m_buffer[(row * 160) + (column * 2)];
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char ch = m_buffer[(row * m_columns) + (column)];
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auto& attribute = m_attributes[(row * m_columns) + (column)];
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int x = column * font.glyphWidth();
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Rect glyph_rect { x + 2, y + 2, font.glyphWidth(), font.glyphHeight() };
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auto glyph_background = ansi_color(attribute.background_color);
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painter.fill_rect(glyph_rect, glyph_background);
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if (ch == ' ')
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continue;
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int x = column * font.glyphWidth();
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painter.draw_glyph({ x + 2, y + 2 }, ch, Color(0xa0, 0xa0, 0xa0));
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painter.draw_glyph(glyph_rect.location(), ch, ansi_color(attribute.foreground_color));
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}
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}
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