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LibWeb: Support creating Path2D objects from SVG path strings
This reuses the SVG path parsing code.
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1 changed files with 18 additions and 6 deletions
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@ -1,11 +1,14 @@
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/*
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/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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*
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* SPDX-License-Identifier: BSD-2-Clause
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/Path2D.h>
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#include <LibWeb/HTML/Path2D.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGPathElement.h>
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namespace Web::HTML {
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namespace Web::HTML {
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@ -33,13 +36,22 @@ Path2D::Path2D(JS::Realm& realm, Optional<Variant<JS::Handle<Path2D>, String>> c
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return;
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return;
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}
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}
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dbgln("TODO: Implement constructing Path2D object with an SVG path string");
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// 4. Let svgPath be the result of parsing and interpreting path according to SVG 2's rules for path data. [SVG]
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auto path_instructions = SVG::AttributeParser::parse_path_data(path->get<String>());
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auto svg_path = SVG::path_from_path_instructions(path_instructions);
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// FIXME: 4. Let svgPath be the result of parsing and interpreting path according to SVG 2's rules for path data. [SVG]
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if (!svg_path.segments().is_empty()) {
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// FIXME: 5. Let (x, y) be the last point in svgPath.
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// 5. Let (x, y) be the last point in svgPath.
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// FIXME: 6. Add all the subpaths, if any, from svgPath to output.
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auto xy = svg_path.segments().last().point();
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// FIXME: 7. Create a new subpath in output with (x, y) as the only point in the subpath.
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// FIXME: 8. Return output.
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// 6. Add all the subpaths, if any, from svgPath to output.
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this->path() = move(svg_path);
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// 7. Create a new subpath in output with (x, y) as the only point in the subpath.
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this->move_to(xy.x(), xy.y());
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}
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// 8. Return output.
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}
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}
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Path2D::~Path2D() = default;
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Path2D::~Path2D() = default;
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