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https://github.com/RGBCube/serenity
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LibCore: Use clang-format on CoreIPC{Client,Server}.
This commit is contained in:
parent
82446ea701
commit
c289e49ee5
2 changed files with 376 additions and 380 deletions
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@ -1,27 +1,26 @@
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#pragma once
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CLocalSocket.h>
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#include <LibCore/CSyscallUtils.h>
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#include <LibCore/CNotifier.h>
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#include <LibAudio/ASAPI.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CLocalSocket.h>
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#include <LibCore/CNotifier.h>
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#include <LibCore/CSyscallUtils.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <sys/select.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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//#define CIPC_DEBUG
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namespace IPC
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{
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namespace IPC {
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namespace Client {
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class Event : public CEvent {
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public:
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class Event : public CEvent {
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public:
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enum Type {
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Invalid = 2000,
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PostProcess,
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@ -31,10 +30,10 @@ public:
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: CEvent(type)
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{
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}
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};
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};
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class PostProcessEvent : public Event {
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public:
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class PostProcessEvent : public Event {
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public:
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explicit PostProcessEvent(int client_id)
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: Event(PostProcess)
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, m_client_id(client_id)
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@ -43,14 +42,14 @@ public:
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int client_id() const { return m_client_id; }
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private:
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private:
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int m_client_id { 0 };
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};
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};
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template <typename ServerMessage, typename ClientMessage>
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class Connection : public CObject {
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template<typename ServerMessage, typename ClientMessage>
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class Connection : public CObject {
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C_OBJECT(Connection)
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public:
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public:
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Connection(const StringView& address)
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: m_notifier(CNotifier(m_connection.fd(), CNotifier::Read))
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{
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@ -76,7 +75,6 @@ public:
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virtual void handshake() = 0;
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virtual void event(CEvent& event) override
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{
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if (event.type() == Event::PostProcess) {
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@ -91,7 +89,7 @@ public:
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void set_my_client_id(int id) { m_my_client_id = id; }
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int my_client_id() const { return m_my_client_id; }
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template <typename MessageType>
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template<typename MessageType>
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bool wait_for_specific_event(MessageType type, ServerMessage& event)
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{
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// Double check we don't already have the event waiting for us.
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@ -157,7 +155,7 @@ public:
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return true;
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}
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template <typename MessageType>
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template<typename MessageType>
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ServerMessage sync_request(const ClientMessage& request, MessageType response_type)
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{
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bool success = post_message_to_server(request);
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@ -169,7 +167,7 @@ public:
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return response;
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}
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protected:
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protected:
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struct IncomingMessageBundle {
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ServerMessage message;
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ByteBuffer extra_data;
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@ -177,11 +175,12 @@ protected:
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virtual void postprocess_bundles(Vector<IncomingMessageBundle>& new_bundles)
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{
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dbg() << "Client::Connection: " << " warning: discarding " << new_bundles.size() << " unprocessed bundles; this may not be what you want";
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dbg() << "Client::Connection: "
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<< " warning: discarding " << new_bundles.size() << " unprocessed bundles; this may not be what you want";
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new_bundles.clear();
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}
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private:
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private:
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bool drain_messages_from_server()
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{
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for (;;) {
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@ -223,8 +222,7 @@ private:
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Vector<IncomingMessageBundle> m_unprocessed_bundles;
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int m_server_pid;
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int m_my_client_id;
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};
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};
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} // Client
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} // IPC
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@ -1,26 +1,25 @@
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#pragma once
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#include <LibCore/CObject.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CIODevice.h>
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#include <LibCore/CNotifier.h>
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#include <LibCore/CObject.h>
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#include <errno.h>
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#include <unistd.h>
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#include <sys/uio.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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//#define CIPC_DEBUG
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namespace IPC
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{
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namespace IPC {
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namespace Server {
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class Event : public CEvent {
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public:
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class Event : public CEvent {
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public:
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enum Type {
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Invalid = 2000,
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Disconnected,
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@ -30,10 +29,10 @@ public:
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: CEvent(type)
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{
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}
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};
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};
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class DisconnectedEvent : public Event {
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public:
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class DisconnectedEvent : public Event {
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public:
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explicit DisconnectedEvent(int client_id)
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: Event(Disconnected)
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, m_client_id(client_id)
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@ -42,22 +41,22 @@ public:
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int client_id() const { return m_client_id; }
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private:
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private:
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int m_client_id { 0 };
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};
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};
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template <typename T, class... Args>
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T* new_connection_for_client(Args&& ... args)
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{
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template<typename T, class... Args>
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T* new_connection_for_client(Args&&... args)
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{
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auto conn = new T(AK::forward<Args>(args)...) /* arghs */;
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conn->send_greeting();
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return conn;
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};
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};
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template <typename ServerMessage, typename ClientMessage>
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class Connection : public CObject {
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template<typename ServerMessage, typename ClientMessage>
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class Connection : public CObject {
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C_OBJECT(Connection)
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public:
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public:
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Connection(int fd, int client_id)
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: m_socket(fd)
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, m_notifier(CNotifier(fd, CNotifier::Read))
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// ### having this public is sad
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virtual void send_greeting() = 0;
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protected:
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protected:
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void event(CEvent& event)
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{
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if (event.type() == Event::Disconnected) {
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virtual bool handle_message(const ClientMessage&, const ByteBuffer&& = {}) = 0;
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private:
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private:
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// TODO: A way to create some kind of CIODevice with an open FD would be nice.
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class COpenedSocket : public CIODevice {
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C_OBJECT(COpenedSocket)
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CNotifier m_notifier;
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int m_client_id;
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int m_pid;
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};
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};
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} // Server
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} // IPC
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