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LibAccelGfx+LibWeb: Support non-translation transforms in GPU painter
This change introduces GPU painter support for rotate(), skew(), scale(), and other transformations that could be applied to stacking context.
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4 changed files with 52 additions and 25 deletions
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@ -80,8 +80,8 @@ public:
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void fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, CornerRadius const& top_left_radius, CornerRadius const& top_right_radius, CornerRadius const& bottom_left_radius, CornerRadius const& bottom_right_radius);
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void fill_rect_with_rounded_corners(Gfx::FloatRect const& rect, Color const& color, CornerRadius const& top_left_radius, CornerRadius const& top_right_radius, CornerRadius const& bottom_left_radius, CornerRadius const& bottom_right_radius);
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void blit_canvas(Gfx::IntRect const& dst_rect, Canvas const&, float opacity = 1.0f);
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void blit_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, float opacity = 1.0f);
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void blit_canvas(Gfx::IntRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
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void blit_canvas(Gfx::FloatRect const& dst_rect, Canvas const&, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
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void update_immutable_bitmap_texture_cache(HashMap<u32, Gfx::ImmutableBitmap const*>&);
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@ -96,7 +96,7 @@ private:
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[[nodiscard]] State& state() { return m_state_stack.last(); }
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[[nodiscard]] State const& state() const { return m_state_stack.last(); }
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void blit_scaled_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, ScalingMode, float opacity = 1.0f);
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void blit_scaled_texture(Gfx::FloatRect const& dst_rect, GL::Texture const&, Gfx::FloatRect const& src_rect, ScalingMode, float opacity = 1.0f, Optional<Gfx::AffineTransform> affine_transform = {});
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void bind_target_canvas();
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[[nodiscard]] Gfx::FloatRect to_clip_space(Gfx::FloatRect const& screen_rect) const;
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