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LibGL: Implement glLightModelf and glLightModelfv

This commit is contained in:
Jelle Raaijmakers 2021-12-01 17:09:22 +01:00 committed by Andreas Kling
parent 0453cad46c
commit c2960e68a8
5 changed files with 49 additions and 1 deletions

View file

@ -2345,6 +2345,27 @@ void SoftwareGLContext::gl_pop_attrib()
dbgln_if(GL_DEBUG, "SoftwareGLContext FIXME: implement gl_pop_attrib()");
}
void SoftwareGLContext::gl_light_model(GLenum pname, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_light_model, pname, x, y, z, w);
RETURN_WITH_ERROR_IF(!(pname == GL_LIGHT_MODEL_AMBIENT
|| pname == GL_LIGHT_MODEL_TWO_SIDE),
GL_INVALID_ENUM);
switch (pname) {
case GL_LIGHT_MODEL_AMBIENT:
m_light_model_ambient = { x, y, z, w };
break;
case GL_LIGHT_MODEL_TWO_SIDE:
VERIFY(y == 0.0f && z == 0.0f && w == 0.0f);
m_light_model_two_side = x;
break;
default:
VERIFY_NOT_REACHED();
}
}
void SoftwareGLContext::present()
{
m_rasterizer.blit_to(*m_frontbuffer);