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WindowServer+LibGUI: Add a way to force a window to have a drop shadow
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7 changed files with 41 additions and 6 deletions
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@ -114,6 +114,9 @@ public:
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void check_untile_due_to_resize(Gfx::IntRect const&);
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bool set_untiled(Optional<Gfx::IntPoint> fixed_point = {});
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void set_forced_shadow(bool b) { m_forced_shadow = b; }
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bool has_forced_shadow() const { return m_forced_shadow; }
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bool is_occluded() const { return m_occluded; }
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void set_occluded(bool);
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@ -390,6 +393,7 @@ private:
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bool m_modal { false };
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bool m_minimizable { false };
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bool m_frameless { false };
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bool m_forced_shadow { false };
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bool m_resizable { false };
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Optional<Gfx::IntSize> m_resize_aspect_ratio {};
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WindowMinimizedState m_minimized_state { WindowMinimizedState::None };
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