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https://github.com/RGBCube/serenity
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LibWeb: Make CSS background image painting respect destination origin and transparency
It was previously using draw_tiled_bitmap, which always aligns the tiles with the global origin and does not respect the alpha of the source. Switch to a new Painter::blit_tiled helper which uses Painter::blit under the hood, which has more correct behavior.
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3 changed files with 28 additions and 4 deletions
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@ -1726,4 +1726,26 @@ void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap,
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});
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}
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void Painter::blit_tiled(const IntRect& dst_rect, const Gfx::Bitmap& bitmap, const IntRect& rect)
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{
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auto tile_width = rect.width();
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auto tile_height = rect.height();
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auto dst_right = dst_rect.right();
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auto dst_bottom = dst_rect.bottom();
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for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) {
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for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) {
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IntRect tile_src_rect = rect;
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auto tile_x_overflow = tile_x + tile_width - dst_right;
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if (tile_x_overflow > 0) {
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tile_src_rect.set_width(tile_width - tile_x_overflow);
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}
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auto tile_y_overflow = tile_y + tile_height - dst_bottom;
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if (tile_y_overflow > 0) {
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tile_src_rect.set_height(tile_height - tile_y_overflow);
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}
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blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect);
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}
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}
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}
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}
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@ -77,6 +77,7 @@ public:
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void draw_tiled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&);
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void blit_offset(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, const IntPoint&);
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void blit_disabled(const IntPoint&, const Gfx::Bitmap&, const IntRect&, const Palette&);
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void blit_tiled(const IntRect&, const Gfx::Bitmap&, const IntRect& src_rect);
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void draw_text(const IntRect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const IntRect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const IntRect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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@ -46,10 +46,11 @@ void Box::paint(PaintContext& context, PaintPhase phase)
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auto padded_rect = this->padded_rect();
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if (phase == PaintPhase::Background && !is_body()) {
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context.painter().fill_rect(enclosing_int_rect(padded_rect), computed_values().background_color());
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if (background_image() && background_image()->bitmap())
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context.painter().draw_tiled_bitmap(enclosing_int_rect(padded_rect), *background_image()->bitmap());
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auto background_rect = enclosing_int_rect(padded_rect);
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context.painter().fill_rect(background_rect, computed_values().background_color());
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if (background_image() && background_image()->bitmap()) {
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context.painter().blit_tiled(background_rect, *background_image()->bitmap(), background_image()->bitmap()->rect());
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}
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}
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if (phase == PaintPhase::Border) {
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