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LibJS: Use macros to enumerate well-known symbols

Not only is this a much nicer api (can't pass a typo'd string into the
get_well_known_symbol function), it is also a bit more performant since
there are no hashmap lookups.
This commit is contained in:
Matthew Olsson 2020-07-09 15:34:20 -07:00 committed by Andreas Kling
parent 2ea85355fe
commit c485c86015
7 changed files with 42 additions and 31 deletions

View file

@ -48,19 +48,10 @@ Interpreter::Interpreter()
: m_heap(*this)
, m_console(*this)
{
m_well_known_symbol_map.set("iterator", js_symbol(*this, "Symbol.iterator", false));
m_well_known_symbol_map.set("asyncIterator", js_symbol(*this, "Symbol.asyncIterator", false));
m_well_known_symbol_map.set("match", js_symbol(*this, "Symbol.match", false));
m_well_known_symbol_map.set("matchAll", js_symbol(*this, "Symbol.matchAll", false));
m_well_known_symbol_map.set("replace", js_symbol(*this, "Symbol.replace", false));
m_well_known_symbol_map.set("search", js_symbol(*this, "Symbol.search", false));
m_well_known_symbol_map.set("split", js_symbol(*this, "Symbol.split", false));
m_well_known_symbol_map.set("hasInstance", js_symbol(*this, "Symbol.hasInstance", false));
m_well_known_symbol_map.set("isConcatSpreadable", js_symbol(*this, "Symbol.isConcatSpreadable", false));
m_well_known_symbol_map.set("unscopables", js_symbol(*this, "Symbol.unscopables", false));
m_well_known_symbol_map.set("species", js_symbol(*this, "Symbol.species", false));
m_well_known_symbol_map.set("toPrimitive", js_symbol(*this, "Symbol.toPrimitive", false));
m_well_known_symbol_map.set("toStringTag", js_symbol(*this, "Symbol.toStringTag", false));
#define __JS_ENUMERATE(SymbolName, snake_name) \
m_well_known_symbol_##snake_name = js_symbol(*this, "Symbol." #SymbolName, false);
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
}
Interpreter::~Interpreter()
@ -225,12 +216,6 @@ Symbol* Interpreter::get_global_symbol(const String& description)
return new_global_symbol;
}
Symbol* Interpreter::get_well_known_symbol(const String& description) const
{
ASSERT(m_well_known_symbol_map.contains(description));
return m_well_known_symbol_map.get(description).value();
}
void Interpreter::gather_roots(Badge<Heap>, HashTable<Cell*>& roots)
{
roots.set(m_global_object);
@ -249,8 +234,10 @@ void Interpreter::gather_roots(Badge<Heap>, HashTable<Cell*>& roots)
roots.set(call_frame.environment);
}
for (auto& symbol : m_well_known_symbol_map)
roots.set(symbol.value);
#define __JS_ENUMERATE(SymbolName, snake_name) \
roots.set(well_known_symbol_##snake_name());
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
for (auto& symbol : m_global_symbol_map)
roots.set(symbol.value);