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Kernel: Move x86-specific HID code to the Arch/x86 directory

The i8042 controller with its attached devices, the PS2 keyboard and
mouse, rely on x86-specific IO instructions to work. Therefore, move
them to the Arch/x86 directory to make it easier to omit the handling
code of these devices.
This commit is contained in:
Liav A 2022-09-03 10:25:33 +03:00 committed by Linus Groh
parent 948be9674a
commit c50a81e93e
11 changed files with 23 additions and 16 deletions

View file

@ -0,0 +1,49 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/CircularQueue.h>
#include <AK/DoublyLinkedList.h>
#include <AK/Types.h>
#include <Kernel/API/KeyCode.h>
#include <Kernel/Arch/x86/ISABus/I8042Controller.h>
#include <Kernel/Devices/HID/KeyboardDevice.h>
#include <Kernel/Interrupts/IRQHandler.h>
#include <Kernel/Random.h>
namespace Kernel {
class PS2KeyboardDevice final : public IRQHandler
, public KeyboardDevice
, public I8042Device {
friend class DeviceManagement;
public:
static ErrorOr<NonnullLockRefPtr<PS2KeyboardDevice>> try_to_initialize(I8042Controller const&);
virtual ~PS2KeyboardDevice() override;
ErrorOr<void> initialize();
virtual StringView purpose() const override { return class_name(); }
// ^I8042Device
virtual void irq_handle_byte_read(u8 byte) override;
virtual void enable_interrupts() override
{
enable_irq();
}
private:
explicit PS2KeyboardDevice(I8042Controller const&);
// ^IRQHandler
virtual bool handle_irq(RegisterState const&) override;
// ^CharacterDevice
virtual StringView class_name() const override { return "KeyboardDevice"sv; }
};
}