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Kernel: Move x86-specific HID code to the Arch/x86 directory
The i8042 controller with its attached devices, the PS2 keyboard and mouse, rely on x86-specific IO instructions to work. Therefore, move them to the Arch/x86 directory to make it easier to omit the handling code of these devices.
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11 changed files with 23 additions and 16 deletions
49
Kernel/Arch/x86/ISABus/HID/PS2KeyboardDevice.h
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Kernel/Arch/x86/ISABus/HID/PS2KeyboardDevice.h
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/CircularQueue.h>
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#include <AK/DoublyLinkedList.h>
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#include <AK/Types.h>
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#include <Kernel/API/KeyCode.h>
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#include <Kernel/Arch/x86/ISABus/I8042Controller.h>
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#include <Kernel/Devices/HID/KeyboardDevice.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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namespace Kernel {
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class PS2KeyboardDevice final : public IRQHandler
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, public KeyboardDevice
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, public I8042Device {
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friend class DeviceManagement;
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public:
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static ErrorOr<NonnullLockRefPtr<PS2KeyboardDevice>> try_to_initialize(I8042Controller const&);
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virtual ~PS2KeyboardDevice() override;
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ErrorOr<void> initialize();
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virtual StringView purpose() const override { return class_name(); }
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// ^I8042Device
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virtual void irq_handle_byte_read(u8 byte) override;
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virtual void enable_interrupts() override
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{
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enable_irq();
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}
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private:
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explicit PS2KeyboardDevice(I8042Controller const&);
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// ^IRQHandler
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virtual bool handle_irq(RegisterState const&) override;
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// ^CharacterDevice
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virtual StringView class_name() const override { return "KeyboardDevice"sv; }
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};
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}
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