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LibGUI: Put all classes in the GUI namespace and remove the leading G

This took me a moment. Welcome to the new world of GUI::Widget! :^)
This commit is contained in:
Andreas Kling 2020-02-02 15:07:41 +01:00
parent 2d39da5405
commit c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions

View file

@ -31,18 +31,18 @@
#include <LibGUI/GModel.h>
template<typename T>
class ItemListModel final : public GModel {
class ItemListModel final : public GUI::Model {
public:
static NonnullRefPtr<ItemListModel> create(Vector<T>& data) { return adopt(*new ItemListModel<T>(data)); }
virtual ~ItemListModel() override {}
virtual int row_count(const GModelIndex&) const override
virtual int row_count(const GUI::ModelIndex&) const override
{
return m_data.size();
}
virtual int column_count(const GModelIndex&) const override
virtual int column_count(const GUI::ModelIndex&) const override
{
return 1;
}
@ -57,7 +57,7 @@ public:
return { 70, TextAlignment::CenterLeft };
}
virtual GVariant data(const GModelIndex& index, Role role = Role::Display) const override
virtual GUI::Variant data(const GUI::ModelIndex& index, Role role = Role::Display) const override
{
if (role == Role::Display)
return m_data.at(index.row());