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LibGUI: Put all classes in the GUI namespace and remove the leading G

This took me a moment. Welcome to the new world of GUI::Widget! :^)
This commit is contained in:
Andreas Kling 2020-02-02 15:07:41 +01:00
parent 2d39da5405
commit c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions

View file

@ -27,8 +27,8 @@
#include "GlyphEditorWidget.h"
#include <LibGUI/GPainter.h>
GlyphEditorWidget::GlyphEditorWidget(Font& mutable_font, GWidget* parent)
: GFrame(parent)
GlyphEditorWidget::GlyphEditorWidget(Font& mutable_font, GUI::Widget* parent)
: GUI::Frame(parent)
, m_font(mutable_font)
{
set_frame_thickness(2);
@ -49,11 +49,11 @@ void GlyphEditorWidget::set_glyph(u8 glyph)
update();
}
void GlyphEditorWidget::paint_event(GPaintEvent& event)
void GlyphEditorWidget::paint_event(GUI::PaintEvent& event)
{
GFrame::paint_event(event);
GUI::Frame::paint_event(event);
GPainter painter(*this);
GUI::Painter painter(*this);
painter.add_clip_rect(frame_inner_rect());
painter.add_clip_rect(event.rect());
painter.fill_rect(frame_inner_rect(), Color::White);
@ -81,21 +81,21 @@ void GlyphEditorWidget::paint_event(GPaintEvent& event)
}
}
void GlyphEditorWidget::mousedown_event(GMouseEvent& event)
void GlyphEditorWidget::mousedown_event(GUI::MouseEvent& event)
{
draw_at_mouse(event);
}
void GlyphEditorWidget::mousemove_event(GMouseEvent& event)
void GlyphEditorWidget::mousemove_event(GUI::MouseEvent& event)
{
if (event.buttons() & (GMouseButton::Left | GMouseButton::Right))
if (event.buttons() & (GUI::MouseButton::Left | GUI::MouseButton::Right))
draw_at_mouse(event);
}
void GlyphEditorWidget::draw_at_mouse(const GMouseEvent& event)
void GlyphEditorWidget::draw_at_mouse(const GUI::MouseEvent& event)
{
bool set = event.buttons() & GMouseButton::Left;
bool unset = event.buttons() & GMouseButton::Right;
bool set = event.buttons() & GUI::MouseButton::Left;
bool unset = event.buttons() & GUI::MouseButton::Right;
if (!(set ^ unset))
return;
int x = (event.x() - 1) / m_scale;