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https://github.com/RGBCube/serenity
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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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2d39da5405
commit
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337 changed files with 5400 additions and 4816 deletions
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@ -37,8 +37,8 @@ PaintableWidget& PaintableWidget::the()
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return *s_the;
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}
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PaintableWidget::PaintableWidget(GWidget* parent)
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: GWidget(parent)
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PaintableWidget::PaintableWidget(GUI::Widget* parent)
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: GUI::Widget(parent)
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{
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ASSERT(!s_the);
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s_the = this;
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@ -55,9 +55,9 @@ PaintableWidget::~PaintableWidget()
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{
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}
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void PaintableWidget::paint_event(GPaintEvent& event)
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void PaintableWidget::paint_event(GUI::PaintEvent& event)
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{
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GPainter painter(*this);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.blit({ 0, 0 }, *m_bitmap, m_bitmap->rect());
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}
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@ -76,68 +76,68 @@ Tool* PaintableWidget::tool()
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return m_tool;
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}
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Color PaintableWidget::color_for(GMouseButton button) const
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Color PaintableWidget::color_for(GUI::MouseButton button) const
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{
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if (button == GMouseButton::Left)
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if (button == GUI::MouseButton::Left)
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return m_primary_color;
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if (button == GMouseButton::Right)
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if (button == GUI::MouseButton::Right)
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return m_secondary_color;
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ASSERT_NOT_REACHED();
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}
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Color PaintableWidget::color_for(const GMouseEvent& event) const
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Color PaintableWidget::color_for(const GUI::MouseEvent& event) const
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{
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if (event.buttons() & GMouseButton::Left)
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if (event.buttons() & GUI::MouseButton::Left)
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return m_primary_color;
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if (event.buttons() & GMouseButton::Right)
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if (event.buttons() & GUI::MouseButton::Right)
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return m_secondary_color;
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ASSERT_NOT_REACHED();
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}
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void PaintableWidget::mousedown_event(GMouseEvent& event)
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void PaintableWidget::mousedown_event(GUI::MouseEvent& event)
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{
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if (event.button() == GMouseButton::Left || event.button() == GMouseButton::Right) {
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if (event.button() == GUI::MouseButton::Left || event.button() == GUI::MouseButton::Right) {
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if (m_tool)
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m_tool->on_mousedown(event);
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}
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GWidget::mousedown_event(event);
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GUI::Widget::mousedown_event(event);
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}
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void PaintableWidget::mouseup_event(GMouseEvent& event)
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void PaintableWidget::mouseup_event(GUI::MouseEvent& event)
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{
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if (event.button() == GMouseButton::Left || event.button() == GMouseButton::Right) {
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if (event.button() == GUI::MouseButton::Left || event.button() == GUI::MouseButton::Right) {
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if (m_tool)
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m_tool->on_mouseup(event);
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}
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GWidget::mouseup_event(event);
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GUI::Widget::mouseup_event(event);
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}
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void PaintableWidget::mousemove_event(GMouseEvent& event)
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void PaintableWidget::mousemove_event(GUI::MouseEvent& event)
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{
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if (m_tool)
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m_tool->on_mousemove(event);
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GWidget::mousemove_event(event);
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GUI::Widget::mousemove_event(event);
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}
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void PaintableWidget::second_paint_event(GPaintEvent& event)
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void PaintableWidget::second_paint_event(GUI::PaintEvent& event)
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{
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if (m_tool)
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m_tool->on_second_paint(event);
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GWidget::second_paint_event(event);
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GUI::Widget::second_paint_event(event);
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}
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void PaintableWidget::keydown_event(GKeyEvent& event)
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void PaintableWidget::keydown_event(GUI::KeyEvent& event)
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{
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if (m_tool)
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m_tool->on_keydown(event);
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GWidget::keydown_event(event);
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GUI::Widget::keydown_event(event);
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}
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void PaintableWidget::keyup_event(GKeyEvent& event)
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void PaintableWidget::keyup_event(GUI::KeyEvent& event)
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{
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if (m_tool)
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m_tool->on_keyup(event);
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GWidget::keyup_event(event);
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GUI::Widget::keyup_event(event);
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}
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void PaintableWidget::set_primary_color(Color color)
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