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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -53,8 +53,8 @@ public:
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Rect rect() const { return m_rect; }
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void set_rect(const Rect& rect) { m_rect = rect; }
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GButton* button() { return m_button; }
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void set_button(GButton* button) { m_button = button; }
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GUI::Button* button() { return m_button; }
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void set_button(GUI::Button* button) { m_button = button; }
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void set_active(bool active) { m_active = active; }
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bool is_active() const { return m_active; }
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@ -68,7 +68,7 @@ private:
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WindowIdentifier m_identifier;
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String m_title;
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Rect m_rect;
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RefPtr<GButton> m_button;
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RefPtr<GUI::Button> m_button;
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RefPtr<GraphicsBitmap> m_icon;
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bool m_active { false };
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bool m_minimized { false };
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@ -89,7 +89,7 @@ public:
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Window& ensure_window(const WindowIdentifier&);
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void remove_window(const WindowIdentifier&);
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Function<NonnullRefPtr<GButton>(const WindowIdentifier&)> aid_create_button;
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Function<NonnullRefPtr<GUI::Button>(const WindowIdentifier&)> aid_create_button;
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private:
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HashMap<WindowIdentifier, NonnullOwnPtr<Window>> m_windows;
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