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LibGUI: Put all classes in the GUI namespace and remove the leading G

This took me a moment. Welcome to the new world of GUI::Widget! :^)
This commit is contained in:
Andreas Kling 2020-02-02 15:07:41 +01:00
parent 2d39da5405
commit c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions

View file

@ -89,22 +89,22 @@ static int my_rand(void)
/*
* Fire Widget
*/
class Fire : public GWidget {
class Fire : public GUI::Widget {
C_OBJECT(Fire)
public:
virtual ~Fire() override;
void set_stat_label(GLabel* l) { stats = l; };
void set_stat_label(RefPtr<GUI::Label> l) { stats = l; };
private:
explicit Fire(GWidget* parent = nullptr);
explicit Fire(GUI::Widget* parent = nullptr);
RefPtr<GraphicsBitmap> bitmap;
GLabel* stats;
RefPtr<GUI::Label> stats;
virtual void paint_event(GPaintEvent&) override;
virtual void paint_event(GUI::PaintEvent&) override;
virtual void timer_event(Core::TimerEvent&) override;
virtual void mousedown_event(GMouseEvent& event) override;
virtual void mousemove_event(GMouseEvent& event) override;
virtual void mouseup_event(GMouseEvent& event) override;
virtual void mousedown_event(GUI::MouseEvent& event) override;
virtual void mousemove_event(GUI::MouseEvent& event) override;
virtual void mouseup_event(GUI::MouseEvent& event) override;
bool dragging;
int timeAvg;
@ -112,8 +112,8 @@ private:
int phase;
};
Fire::Fire(GWidget* parent)
: GWidget(parent)
Fire::Fire(GUI::Widget* parent)
: GUI::Widget(parent)
{
bitmap = GraphicsBitmap::create(GraphicsBitmap::Format::Indexed8, { 320, 200 });
@ -146,12 +146,12 @@ Fire::~Fire()
{
}
void Fire::paint_event(GPaintEvent& event)
void Fire::paint_event(GUI::PaintEvent& event)
{
Core::ElapsedTimer timer;
timer.start();
GPainter painter(*this);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
/* Blit it! */
@ -201,16 +201,16 @@ void Fire::timer_event(Core::TimerEvent&)
/*
* Mouse handling events
*/
void Fire::mousedown_event(GMouseEvent& event)
void Fire::mousedown_event(GUI::MouseEvent& event)
{
if (event.button() == GMouseButton::Left)
if (event.button() == GUI::MouseButton::Left)
dragging = true;
return GWidget::mousedown_event(event);
return GUI::Widget::mousedown_event(event);
}
/* FIXME: needs to account for the size of the window rect */
void Fire::mousemove_event(GMouseEvent& event)
void Fire::mousemove_event(GUI::MouseEvent& event)
{
if (dragging) {
if (event.y() >= 2 && event.y() < 398 && event.x() <= 638) {
@ -223,15 +223,15 @@ void Fire::mousemove_event(GMouseEvent& event)
}
}
return GWidget::mousemove_event(event);
return GUI::Widget::mousemove_event(event);
}
void Fire::mouseup_event(GMouseEvent& event)
void Fire::mouseup_event(GUI::MouseEvent& event)
{
if (event.button() == GMouseButton::Left)
if (event.button() == GUI::MouseButton::Left)
dragging = false;
return GWidget::mouseup_event(event);
return GUI::Widget::mouseup_event(event);
}
/*
@ -239,9 +239,9 @@ void Fire::mouseup_event(GMouseEvent& event)
*/
int main(int argc, char** argv)
{
GApplication app(argc, argv);
GUI::Application app(argc, argv);
auto window = GWindow::construct();
auto window = GUI::Window::construct();
window->set_double_buffering_enabled(false);
window->set_title("Fire");
window->set_resizable(false);
@ -250,7 +250,7 @@ int main(int argc, char** argv)
auto fire = Fire::construct();
window->set_main_widget(fire);
auto time = GLabel::construct(fire);
auto time = GUI::Label::construct(fire);
time->set_relative_rect({ 0, 4, 40, 10 });
time->move_by({ window->width() - time->width(), 0 });
time->set_foreground_color(Color::from_rgb(0x444444));