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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -30,7 +30,9 @@
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#include <AK/HashMap.h>
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#include <LibDraw/Point.h>
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class GWidget;
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namespace GUI {
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class Widget;
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}
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class CursorTool final : public Tool {
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public:
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@ -42,17 +44,17 @@ public:
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private:
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virtual const char* class_name() const override { return "CursorTool"; }
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virtual void on_mousedown(GMouseEvent&) override;
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virtual void on_mouseup(GMouseEvent&) override;
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virtual void on_mousemove(GMouseEvent&) override;
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virtual void on_keydown(GKeyEvent&) override;
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virtual void on_second_paint(GPainter&, GPaintEvent&) override;
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virtual void on_mousedown(GUI::MouseEvent&) override;
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virtual void on_mouseup(GUI::MouseEvent&) override;
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virtual void on_mousemove(GUI::MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual void on_second_paint(GUI::Painter&, GUI::PaintEvent&) override;
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void set_rubber_band_position(const Point&);
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Rect rubber_band_rect() const;
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Point m_drag_origin;
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HashMap<GWidget*, Point> m_positions_before_drag;
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HashMap<GUI::Widget*, Point> m_positions_before_drag;
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bool m_dragging { false };
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bool m_rubber_banding { false };
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