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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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337 changed files with 5400 additions and 4816 deletions
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@ -30,7 +30,7 @@
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#include <LibGUI/GPainter.h>
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FormWidget::FormWidget(FormEditorWidget& parent)
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: GWidget(&parent)
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: GUI::Widget(&parent)
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{
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set_fill_with_background_color(true);
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set_relative_rect(5, 5, 400, 300);
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@ -52,9 +52,9 @@ const FormEditorWidget& FormWidget::editor() const
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return static_cast<const FormEditorWidget&>(*parent());
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}
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void FormWidget::paint_event(GPaintEvent& event)
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void FormWidget::paint_event(GUI::PaintEvent& event)
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{
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GPainter painter(*this);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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for (int y = 0; y < height(); y += m_grid_size) {
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@ -64,9 +64,9 @@ void FormWidget::paint_event(GPaintEvent& event)
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}
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}
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void FormWidget::second_paint_event(GPaintEvent& event)
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void FormWidget::second_paint_event(GUI::PaintEvent& event)
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{
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GPainter painter(*this);
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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if (!editor().selection().is_empty()) {
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@ -81,22 +81,22 @@ void FormWidget::second_paint_event(GPaintEvent& event)
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editor().tool().on_second_paint(painter, event);
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}
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void FormWidget::mousedown_event(GMouseEvent& event)
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void FormWidget::mousedown_event(GUI::MouseEvent& event)
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{
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editor().tool().on_mousedown(event);
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}
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void FormWidget::mouseup_event(GMouseEvent& event)
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void FormWidget::mouseup_event(GUI::MouseEvent& event)
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{
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editor().tool().on_mouseup(event);
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}
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void FormWidget::mousemove_event(GMouseEvent& event)
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void FormWidget::mousemove_event(GUI::MouseEvent& event)
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{
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editor().tool().on_mousemove(event);
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}
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void FormWidget::keydown_event(GKeyEvent& event)
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void FormWidget::keydown_event(GUI::KeyEvent& event)
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{
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editor().tool().on_keydown(event);
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}
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