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https://github.com/RGBCube/serenity
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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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2d39da5405
commit
c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions
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@ -74,14 +74,14 @@ struct Project::ProjectTreeNode : public RefCounted<ProjectTreeNode> {
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ProjectTreeNode* parent { nullptr };
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};
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class ProjectModel final : public GModel {
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class ProjectModel final : public GUI::Model {
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public:
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explicit ProjectModel(Project& project)
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: m_project(project)
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{
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}
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virtual int row_count(const GModelIndex& index) const override
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virtual int row_count(const GUI::ModelIndex& index) const override
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{
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if (!index.is_valid())
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return 1;
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@ -89,12 +89,12 @@ public:
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return node->children.size();
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}
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virtual int column_count(const GModelIndex&) const override
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virtual int column_count(const GUI::ModelIndex&) const override
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{
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return 1;
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}
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virtual GVariant data(const GModelIndex& index, Role role = Role::Display) const override
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virtual GUI::Variant data(const GUI::ModelIndex& index, Role role = Role::Display) const override
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{
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auto* node = static_cast<Project::ProjectTreeNode*>(index.internal_data());
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if (role == Role::Display) {
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@ -123,7 +123,7 @@ public:
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return {};
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}
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virtual GModelIndex index(int row, int column = 0, const GModelIndex& parent = GModelIndex()) const override
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virtual GUI::ModelIndex index(int row, int column = 0, const GUI::ModelIndex& parent = GUI::ModelIndex()) const override
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{
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if (!parent.is_valid()) {
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return create_index(row, column, &m_project.root_node());
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@ -132,7 +132,7 @@ public:
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return create_index(row, column, node.children.at(row).ptr());
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}
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GModelIndex parent_index(const GModelIndex& index) const override
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GUI::ModelIndex parent_index(const GUI::ModelIndex& index) const override
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{
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if (!index.is_valid())
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return {};
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