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https://github.com/RGBCube/serenity
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LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
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commit
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337 changed files with 5400 additions and 4816 deletions
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@ -29,7 +29,7 @@
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#include <LibGUI/GWidget.h>
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#include <stdio.h>
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WidgetTreeModel::WidgetTreeModel(GWidget& root)
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WidgetTreeModel::WidgetTreeModel(GUI::Widget& root)
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: m_root(root)
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{
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m_widget_icon.set_bitmap_for_size(16, GraphicsBitmap::load_from_file("/res/icons/16x16/inspector-object.png"));
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@ -39,20 +39,20 @@ WidgetTreeModel::~WidgetTreeModel()
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{
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}
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GModelIndex WidgetTreeModel::index(int row, int column, const GModelIndex& parent) const
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GUI::ModelIndex WidgetTreeModel::index(int row, int column, const GUI::ModelIndex& parent) const
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{
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if (!parent.is_valid()) {
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return create_index(row, column, m_root.ptr());
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}
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auto& parent_node = *static_cast<GWidget*>(parent.internal_data());
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auto& parent_node = *static_cast<GUI::Widget*>(parent.internal_data());
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return create_index(row, column, parent_node.child_widgets().at(row));
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}
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GModelIndex WidgetTreeModel::parent_index(const GModelIndex& index) const
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GUI::ModelIndex WidgetTreeModel::parent_index(const GUI::ModelIndex& index) const
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{
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if (!index.is_valid())
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return {};
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auto& widget = *static_cast<GWidget*>(index.internal_data());
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auto& widget = *static_cast<GUI::Widget*>(index.internal_data());
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if (&widget == m_root.ptr())
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return {};
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@ -60,7 +60,7 @@ GModelIndex WidgetTreeModel::parent_index(const GModelIndex& index) const
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return create_index(0, 0, m_root.ptr());
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// Walk the grandparent's children to find the index of widget's parent in its parent.
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// (This is needed to produce the row number of the GModelIndex corresponding to widget's parent.)
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// (This is needed to produce the row number of the GUI::ModelIndex corresponding to widget's parent.)
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int grandparent_child_index = 0;
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for (auto& grandparent_child : widget.parent_widget()->parent_widget()->child_widgets()) {
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if (grandparent_child == widget.parent_widget())
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@ -72,22 +72,22 @@ GModelIndex WidgetTreeModel::parent_index(const GModelIndex& index) const
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return {};
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}
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int WidgetTreeModel::row_count(const GModelIndex& index) const
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int WidgetTreeModel::row_count(const GUI::ModelIndex& index) const
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{
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if (!index.is_valid())
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return 1;
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auto& widget = *static_cast<GWidget*>(index.internal_data());
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auto& widget = *static_cast<GUI::Widget*>(index.internal_data());
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return widget.child_widgets().size();
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}
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int WidgetTreeModel::column_count(const GModelIndex&) const
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int WidgetTreeModel::column_count(const GUI::ModelIndex&) const
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{
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return 1;
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}
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GVariant WidgetTreeModel::data(const GModelIndex& index, Role role) const
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GUI::Variant WidgetTreeModel::data(const GUI::ModelIndex& index, Role role) const
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{
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auto* widget = static_cast<GWidget*>(index.internal_data());
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auto* widget = static_cast<GUI::Widget*>(index.internal_data());
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if (role == Role::Icon) {
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return m_widget_icon;
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}
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@ -102,7 +102,7 @@ void WidgetTreeModel::update()
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did_update();
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}
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GModelIndex WidgetTreeModel::index_for_widget(GWidget& widget) const
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GUI::ModelIndex WidgetTreeModel::index_for_widget(GUI::Widget& widget) const
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{
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int parent_child_index = 0;
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for (auto& parent_child : widget.parent_widget()->child_widgets()) {
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