1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 00:57:43 +00:00

LibGUI: Put all classes in the GUI namespace and remove the leading G

This took me a moment. Welcome to the new world of GUI::Widget! :^)
This commit is contained in:
Andreas Kling 2020-02-02 15:07:41 +01:00
parent 2d39da5405
commit c5bd9d4ed1
337 changed files with 5400 additions and 4816 deletions

View file

@ -34,50 +34,50 @@
#include <time.h>
#include <unistd.h>
class SquareButton final : public GButton {
class SquareButton final : public GUI::Button {
public:
SquareButton(GWidget* parent)
: GButton(parent)
SquareButton(GUI::Widget* parent)
: GUI::Button(parent)
{
}
Function<void()> on_right_click;
Function<void()> on_middle_click;
virtual void mousedown_event(GMouseEvent& event) override
virtual void mousedown_event(GUI::MouseEvent& event) override
{
if (event.button() == GMouseButton::Right) {
if (event.button() == GUI::MouseButton::Right) {
if (on_right_click)
on_right_click();
}
if (event.button() == GMouseButton::Middle) {
if (event.button() == GUI::MouseButton::Middle) {
if (on_middle_click)
on_middle_click();
}
GButton::mousedown_event(event);
GUI::Button::mousedown_event(event);
}
};
class SquareLabel final : public GLabel {
class SquareLabel final : public GUI::Label {
public:
SquareLabel(Square& square, GWidget* parent)
: GLabel(parent)
SquareLabel(Square& square, GUI::Widget* parent)
: GUI::Label(parent)
, m_square(square)
{
}
Function<void()> on_chord_click;
virtual void mousedown_event(GMouseEvent& event) override
virtual void mousedown_event(GUI::MouseEvent& event) override
{
if (event.button() == GMouseButton::Right || event.button() == GMouseButton::Left) {
if (event.buttons() == (GMouseButton::Right | GMouseButton::Left) ||
if (event.button() == GUI::MouseButton::Right || event.button() == GUI::MouseButton::Left) {
if (event.buttons() == (GUI::MouseButton::Right | GUI::MouseButton::Left) ||
m_square.field->is_single_chording()) {
m_chord = true;
m_square.field->set_chord_preview(m_square, true);
}
}
if (event.button() == GMouseButton::Middle) {
if (event.button() == GUI::MouseButton::Middle) {
m_square.field->for_each_square([](auto& square) {
if (square.is_considering) {
square.is_considering = false;
@ -85,10 +85,10 @@ public:
}
});
}
GLabel::mousedown_event(event);
GUI::Label::mousedown_event(event);
}
virtual void mousemove_event(GMouseEvent& event) override
virtual void mousemove_event(GUI::MouseEvent& event) override
{
if (m_chord) {
if (rect().contains(event.position())) {
@ -97,13 +97,13 @@ public:
m_square.field->set_chord_preview(m_square, false);
}
}
GLabel::mousemove_event(event);
GUI::Label::mousemove_event(event);
}
virtual void mouseup_event(GMouseEvent& event) override
virtual void mouseup_event(GUI::MouseEvent& event) override
{
if (m_chord) {
if (event.button() == GMouseButton::Left || event.button() == GMouseButton::Right) {
if (event.button() == GUI::MouseButton::Left || event.button() == GUI::MouseButton::Right) {
if (rect().contains(event.position())) {
if (on_chord_click)
on_chord_click();
@ -112,15 +112,15 @@ public:
}
}
m_square.field->set_chord_preview(m_square, m_chord);
GLabel::mouseup_event(event);
GUI::Label::mouseup_event(event);
}
Square& m_square;
bool m_chord { false };
};
Field::Field(GLabel& flag_label, GLabel& time_label, GButton& face_button, GWidget* parent, Function<void(Size)> on_size_changed)
: GFrame(parent)
Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_button, GUI::Widget* parent, Function<void(Size)> on_size_changed)
: GUI::Frame(parent)
, m_face_button(face_button)
, m_flag_label(flag_label)
, m_time_label(time_label)
@ -256,7 +256,7 @@ void Field::reset()
square.label->set_icon(square.has_mine ? m_mine_bitmap : nullptr);
if (!square.button) {
square.button = new SquareButton(this);
square.button->on_click = [this, &square](GButton&) {
square.button->on_click = [this, &square](GUI::Button&) {
on_square_clicked(square);
};
square.button->on_right_click = [this, &square] {
@ -315,10 +315,10 @@ void Field::flood_fill(Square& square)
}
}
void Field::paint_event(GPaintEvent& event)
void Field::paint_event(GUI::PaintEvent& event)
{
GFrame::paint_event(event);
GPainter painter(*this);
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
auto inner_rect = frame_inner_rect();